Post by mestercheeseman on Sept 12, 2015 14:11:00 GMT 1
Since the birth of KoGaMa, all we've pretty much only seen ''Kill the players'' or ''Reach the flag'' or ''Collect the stars'' games. Of course there have been variants, and it may also have been because it takes less effort and usually gets more popular, but I think that one logic cube that I don't think would be that hard to implement would change everything: The number cube. The number cube will have an orange and a blue... Antenna or whatever it is. But how will it work?
So, say a pressure plate is connected to this number cube. Now, everytime the pressure plate is, well, pressed, the number cube will go up a number on in a textbox similar to the ones we have right now. It will go down a number if the number cube is also connected to a negate cube. The cube will start at 0, but with settings it could perhaps be set to start at something else. Right now though, you may not get why I think this is a very good idea, and I don't blame you. But I think it's the next that will make it more clear.
As said before, inside settings you will be able to set what the number starts at. However, perhaps you could also set it to what the maximum is. So say you set it the number cube to maximum 3. Now, when you trigger the number cube 3 times, it will stop increasing. Other than that, if you wanna make an incremental game, you might wanna make the number cube increase your coins. So there could be, say 3 settings for what the number cube increases: 1: the textbox we talked about earlier (This would be the default) 2: Coins (for the incremental games and other) or 3: Stars (I'm not sure how this could be used, but I'm sure some creative minds could find something).
So now you know why this idea could be super usefull. But wait, there's more. As you might've noticed I haven't talked about the blue antenna, but it's purpose really is to effect other logic cubes when the number cube hits a certain number. So, say that the number cube is connected to a fire cube. Then, to make the fire cube turn on, you right click the fire cube, where there now, since it's connected to a number cube, will appear an option called ''Number settings''. Here you can set the amounts of times the number cube has to be turned on for the fire cube to turn on. I have a feeling you didn't understand any of that, so sorry if it confused you a bit
So, say a pressure plate is connected to this number cube. Now, everytime the pressure plate is, well, pressed, the number cube will go up a number on in a textbox similar to the ones we have right now. It will go down a number if the number cube is also connected to a negate cube. The cube will start at 0, but with settings it could perhaps be set to start at something else. Right now though, you may not get why I think this is a very good idea, and I don't blame you. But I think it's the next that will make it more clear.
As said before, inside settings you will be able to set what the number starts at. However, perhaps you could also set it to what the maximum is. So say you set it the number cube to maximum 3. Now, when you trigger the number cube 3 times, it will stop increasing. Other than that, if you wanna make an incremental game, you might wanna make the number cube increase your coins. So there could be, say 3 settings for what the number cube increases: 1: the textbox we talked about earlier (This would be the default) 2: Coins (for the incremental games and other) or 3: Stars (I'm not sure how this could be used, but I'm sure some creative minds could find something).
So now you know why this idea could be super usefull. But wait, there's more. As you might've noticed I haven't talked about the blue antenna, but it's purpose really is to effect other logic cubes when the number cube hits a certain number. So, say that the number cube is connected to a fire cube. Then, to make the fire cube turn on, you right click the fire cube, where there now, since it's connected to a number cube, will appear an option called ''Number settings''. Here you can set the amounts of times the number cube has to be turned on for the fire cube to turn on. I have a feeling you didn't understand any of that, so sorry if it confused you a bit