|
Post by superplus on Aug 19, 2017 9:31:02 GMT 1
|
|
|
Post by superplus on Aug 18, 2017 17:59:20 GMT 1
|
|
|
Post by superplus on Aug 17, 2017 20:10:13 GMT 1
The first suggestion is good idea but I'm quite sure I've already seen the second one in other thread on the forum.
@ink Replies to emails used to be written by a bot but now Unicorn replies to each one of them.
|
|
|
Post by superplus on Aug 16, 2017 17:12:32 GMT 1
KoGaMa Username: superplus Web Browser: Firefox Client: Standalone AboutMyBrowser: aboutmybrowser.com/Nnn2v6h0Steps to Reproduce:Click sentry tower anthena. A text will occur on chat and you won't be able to edit blocks, place models, logic boxes and blueprints. Additional Information (Optional)youtu.be/1kLzXZRQcZw
|
|
|
Post by superplus on Aug 15, 2017 20:30:34 GMT 1
Contact support by sending an email to support@kogama.com. Please also keep in mind that refreshing a thread too often may be considered as spamming.
|
|
|
Post by superplus on Aug 15, 2017 20:18:27 GMT 1
KoGaMa Username: superplus Web Browser: Firefox Client: Standalone AboutMyBrowser Link: aboutmybrowser.com/HlZQ-zrO
Steps to Reproduce 1. Take a hovercraft. 2. 'Hug a ghost' You get all the damage, not your vehicle.
Compare it with this situation: You take a hovercraft and oculus hits you, only your car gets damaged.
|
|
|
Post by superplus on Aug 15, 2017 19:11:27 GMT 1
KoGaMa Username: superplus Web Browser: Firefox Client: Standalone AboutMyBrowser Link: aboutmybrowser.com/HlZQ-zrOSteps to Reproduce1. Place collect and rop in your project and make sure 'show arrow' option is set to enabled. 2. Take a key (pickup). 3. Take a hovercraft/hamster ball. 4. Take a key one more time (so you hold one key and your vehicle 'holds' the second one) If you do it, you can see two arrows above padlock (drop off area). Additional Information:www.youtube.com/watch?v=aY___Kp6HXE&feature=youtu.be
|
|
|
Post by superplus on Aug 6, 2017 19:15:07 GMT 1
@up2 @up Let me quote him one more time: This means if I don't reset, the timer will approach to 00:00 and return back to 00:59 and won't stay on 00:00.
And that's the problem. He doesn't want to stop sending logic signal after reaching 0, he wants to stop it visually. It doesn't matter what will happen if both counters reach 0 and they stop, he only wants them to stop then. It's impossible (unless he connects timers to counter in such a way that it will be activated in the moment when both counters reach 0).
|
|
|
Post by superplus on Aug 5, 2017 15:18:46 GMT 1
This means if I don't reset, the timer will approach to 00:00 and return back to 00:59 and won't stay on 00:00. [...] Can anyone help me to fix this ? I cannot put a loop to stop the "Seconds" timer after the 4 minutes are over, KoGaMa logics don't allow to make loops coming from a system to the same backe. [...] If I could, the 'Seconds' timer would stop then. CaptainJens SuspiciousCatnip Unfortunately, presented logic system doesn't stop the 'seconds timer'. If he only wants to make something happen when two counters reach 0, he can connect 'seconds timer' to 'minutes timer' and 'minutes timer' to the toggle cube activated once. It's not possible to make a loop and deactivate pulse cube when both counters reach 0.
|
|
|
Post by superplus on Jul 30, 2017 10:32:39 GMT 1
Oh, does it really matter how many moderators are there here? Forum is well-moderated one, everything is explained in my first reply.
|
|
|
Post by superplus on Jul 30, 2017 10:18:19 GMT 1
Staff members are online very often so that's not a problem. Jatsu is often busy, so I'd say forum has only one moderator.
|
|
|
Post by superplus on Jul 30, 2017 10:09:16 GMT 1
ik this forum is everything.dont tell me what i know. I don't understand you. What do you mean by "this forum is everything"? If you know about something, why are you asking then? bud who delete ? at here moderator will help to forum. Moderator deletes them, less often developers do that.
|
|
|
Post by superplus on Jul 30, 2017 10:01:58 GMT 1
so you mean thats be useless.alright no problem.bud online players can reach this ranks in 3-4 month also annoyance is think everybody write spam post for just be legend rank. This is an excellent ego I don't really think someone's able to do it so fast. If users spam, their post are removed from forum, if they don't stop, they are warned, banned or their accounts are deleted.
|
|
|
Post by superplus on Jul 30, 2017 9:53:46 GMT 1
I still don't see any reason why someone should add next ranks. If I'm right, only two users have written over 2.000 posts - annoyance aka "ᅚᅚ ᅚᅚᅚᅚᅚᅚ ᅚᅚᅚᅚᅚᅚ" (2385 posts) and CaptainJens (3386 posts). Captain is forum modertor, so only this rank is displayed. Probably the next rank would be given to users who posted at least 4 or 5 thousand posts, so it'd be a while before someone would reach that number of posts.
I've already answered you a question about a new moderator.
Edit: Do you know they haven't done it already?
|
|
|
Post by superplus on Jul 29, 2017 23:59:52 GMT 1
Yes, there's only one forum moderator but there are also developers who often reply to the threads too. I don't really see the reason why developers should look for another forum moderator. Remember that every staff member should be a responsible and trusted person who can fluently speak English and has some free time almost everyday.
What do you mean by "new ranks must be come to forum" and if I've understood you correctly, why should the new ranks appear?
You can be awarded with Community Badge from developers if they think you really deserve it. Keep reporting hackers, translating phrases in KoGaMa and help other players and maybe someday you'll get it.
Best regards, superplus
|
|