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Post by De Lírios on Sept 28, 2014 16:14:23 GMT 1
Has been a month or even more since I noticed the rendering issue. When asked about the reason behind the update, I received no specific answer but a statement telling it was an intentional change. As far as I know, the devs modified the terrain blocks rendering range. Strangely, I noticed that the issue affects each game differently. For a moment I thought it could be my mistake, but at this point I'm sure, making me believe that it's a bug since there's no specific distance for the range. There's a list of considerations about the bug:
- The game starts with a X number of range distance (which is not that bad), but it keeps going down while the player builds; - It affects games or players differently. Jatsu for example, can build an enviromnent with (more or less) the same number of blocks than me, but my project will suffer more than his; - The bug is related with the angle of your approach and what is built around. The more you build into an area, the more this area will be affected; - The terrain block range is lower than the bigger blocks range. But please, don't make the bigger blocks range lower!
There's a logfile that I took while into my most ruined project. There's no other game so ruined like this project of mine I can assure, so I hope it helps to figure out a solution... Attachment Deleted
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Post by Daniel Everland on Oct 1, 2014 16:44:46 GMT 1
Your logfile looks good to me, so this isn't caused in any conventional way. As far as I'm aware the render distance should've been fixed a while ago, which is strange... I'll forward this to Christian, maybe he can find something interesting in the logfile.
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Post by Daniel Everland on Oct 1, 2014 16:55:54 GMT 1
Okay, I just talked to Christian and we've scheduled some time to look into the issue
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Post by De Lírios on Oct 1, 2014 18:12:54 GMT 1
Oh I'm glad to read it, thank you!
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Post by Jatsu on Oct 1, 2014 18:25:23 GMT 1
Is there any other information that you could use to help diagnose the issue?
Video of issue? IDs of projects severely affected? (I assume you can view unpublished ones on your end.) DxDiags?
In any case, thanks for looking further into this.
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