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Post by Firething on Feb 16, 2019 19:30:34 GMT 1
I'm making a horror game in KoGaMa and I wanna know what do y'all think about it! Synopsis:
After nightmares about this place, the existence of mysterious coincidences is revealed, you decide to investigate but do not know what awaits you.
According to your opinion, the game is good or bad?
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Post by Firething on Jun 3, 2019 18:49:03 GMT 1
Photos :
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Post by MadmanTeery on Jun 3, 2019 19:51:46 GMT 1
Actually Horror games in KoGaMa don't scare me. I think insufficiently atmosphere and insufficiently other scary/creepy stuff.
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koggomk
Expert
Ryzing around
Posts: 125
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Post by koggomk on Jun 3, 2019 20:23:25 GMT 1
if u want it to be horror add that it will observe you and that u will be constantly in danger
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Post by Firething on Jun 3, 2019 20:39:10 GMT 1
if u want it to be horror add that it will observe you and that u will be constantly in danger I'm going to put chase moments in the game, it's incomplete thank you for your feedback
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koggomk
Expert
Ryzing around
Posts: 125
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Post by koggomk on Jun 3, 2019 20:44:37 GMT 1
if u want it to be horror add that it will observe you and that u will be constantly in danger I'm going to put chase moments in the game, it's incomplete thank you for your feedback I would rahter say that it will hunt for you
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Post by Firething on Jun 3, 2019 20:44:38 GMT 1
Actually Horror games in KoGaMa don't scare me. I think insufficiently atmosphere and insufficiently other scary/creepy stuff. I agree! Because of the insufficiency of scary stuffs in the game I cannot make it perfect, but I will do my best! thank your for your feedback
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Post by Firething on Jun 3, 2019 20:51:10 GMT 1
I'm going to put chase moments in the game, it's incomplete thank you for your feedback I would rahter say that it will hunt for you I don't intend to make the game look like outlast (maybe a little bit), I want the creature to try to kill the player at all costs
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MrOzymandias
Expert
Look upon my works ye mighty and despair!
Posts: 246
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Post by MrOzymandias on Jun 3, 2019 23:53:15 GMT 1
I was working on a horror game. It seemed pretty good. It took a lot of work, so I only got a little bit of it built -- a few minutes worth of actual gameplay -- over the course of several days. Then a crippling glitch destroyed my ability to continue construction. Hours of work down the drain. Yay.
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Post by INKnight on Jun 4, 2019 0:30:39 GMT 1
Actually Horror games in KoGaMa don't scare me. I think insufficiently atmosphere and insufficiently other scary/creepy stuff. A first person cube would fix that. The cute avatars don't help with the horror atmosphere
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MrOzymandias
Expert
Look upon my works ye mighty and despair!
Posts: 246
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Post by MrOzymandias on Jun 4, 2019 3:15:24 GMT 1
Why the heck does everyone want a new cube for every minor adjustment to the game? We have a camera box -- why don't we just tack FPV onto its currently limited settings? Adding a new cube for FPV is about as sensible as having separate cubes for player kills, oculi kills, and round time.
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