|
Post by Linkky on Apr 29, 2019 18:09:07 GMT 1
I’ve been playing, testing and building on KoGaMa for almost 7 years now so I have knowledge about many things in KoGaMa. But one thought that somehow crossed my mind earlier is, “How did the badge “Fishy Joe” get it’s name?” I’ve never really thought about it until today. I was pretty much just sitting in class bored when I started thinking about KoGaMa all of a sudden. P.S.: I am also currently in class creating this thread, haha
|
|
MrOzymandias
Expert
Look upon my works ye mighty and despair!
Posts: 248
|
Post by MrOzymandias on May 7, 2019 18:47:47 GMT 1
I'd tell you to stop using your phone in class, but there's no point. I'm in college and a number of my "mature" peers do the same. Hahaha ... this generation's doomed.
Anyway, I'll give ya a few more. 1. Who created the false *undefined* profile on Kogama Buddies? What does the code in the profile's description mean, if anything? 2. Why did the devvies slay the US forums without warning? Why haven't they said anything about them since? Are they embarrassed over their lack of respect for the value of information? Probably. 3. Why are all the good games over at the Kogama Pals server? One can say it's because they're too detailed and laggy for other servers, but that's the case with many of the most popular games at the WWW server. 4. What the eff happened to Noble? It's like he's been vaporized by Big Brother -- he's an unperson now.
EDIT: As for your question, I'm not entirely certain. A basic web search reveals that Fishy Joe's is a fictional restaurant from Futurama. It don't know if that means much of anything. futurama.fandom.com/wiki/Fishy_Joe%27s
|
|
|
Post by Cosmic on May 8, 2019 22:43:09 GMT 1
In 2014 KoGaMa if i'm not mistaken, if you have HD mode on and looked right down at the water, you would see a text floating that said ''Badge Level'' Weird.
|
|
MrOzymandias
Expert
Look upon my works ye mighty and despair!
Posts: 248
|
Post by MrOzymandias on May 9, 2019 3:12:36 GMT 1
The waters revealed everything back then. If you looked in the right places, you could find just about every piece of the HUD, reflections of every inventory item, the loading screen cube, the "sight" from the gun you were holding, and reflections of whatever logic cubes that happened to be above the water. The shadow glitches were also weird. You could find them in play mode if you just happened to build platforms in the right spots. As you walked in play mode, your shadow would darken and reveal hidden objects like miniature sentry towers. This corresponded to the locations of the reflections of the inventory sentries as seen in the water. Hologram-like forms of the sentry orbs were also visible in build mode: vignette.wikia.nocookie.net/kogamagame/images/5/5a/KoGaMa_Sentry_Glitch.png/revision/latest?cb=20130217220849
|
|
koggomk
Expert
Ryzing around
Posts: 125
|
Post by koggomk on May 9, 2019 12:44:28 GMT 1
why bricks are broken ( only pro parkourers will understand xd )
|
|
koggomk
Expert
Ryzing around
Posts: 125
|
Post by koggomk on May 9, 2019 12:48:40 GMT 1
also if it would be possible i would connect all my kog worlds build hub and it would be huge game with 150 stars ( totally not building something like banjo kazzoie from nintendo 64 xd ) but i cant server would explode lol
|
|
|
Post by thefakelol456 on May 9, 2019 13:04:44 GMT 1
also if it would be possible i would connect all my kog worlds build hub and it would be huge game with 150 stars ( totally not building something like banjo kazzoie from nintendo 64 xd ) but i cant server would explode lol don't change the topic
|
|
koggomk
Expert
Ryzing around
Posts: 125
|
Post by koggomk on May 9, 2019 13:28:12 GMT 1
sry xd
|
|
|
Post by Linkky on May 10, 2019 3:38:15 GMT 1
I'd tell you to stop using your phone in class, but there's no point. I'm in college and a number of my "mature" peers do the same. Hahaha ... this generation's doomed.
Anyway, I'll give ya a few more. 1. Who created the false *undefined* profile on Kogama Buddies? What does the code in the profile's description mean, if anything? 2. Why did the devvies slay the US forums without warning? Why haven't they said anything about them since? Are they embarrassed over their lack of respect for the value of information? Probably. 3. Why are all the good games over at the Kogama Pals server? One can say it's because they're too detailed and laggy for other servers, but that's the case with many of the most popular games at the WWW server. 4. What the eff happened to Noble? It's like he's been vaporized by Big Brother -- he's an unperson now.
EDIT: As for your question, I'm not entirely certain. A basic web search reveals that Fishy Joe's is a fictional restaurant from Futurama. It don't know if that means much of anything. futurama.fandom.com/wiki/Fishy_Joe%27s1. Where did you find the undefined profile? 2. That's actually a very good question. There was a lot of crucial history on that forum, but also a lot of drama that they probably could've just easily deleted. 3. KoGaMa Friends, (if that's what you mean by Pals) used to be an actual sever for players in the United States, just like how there is there is the BR server. Somehow, we just had the most creative individuals on there gather and build the greatest games in KoGaMa's history back then. There was a clan called the "EBC", or "Extreme Builders Clan" years ago where the greatest game creators on the server would build maps together. 4. Noble just straight up quit as far as I know. He may have told the devs to delete his account too. He had some really great creations on there... sad. And wow! It could be that, or could be something else... You never know what the devs are hiding from us most of the time, lol.
|
|
|
Post by Linkky on May 10, 2019 3:41:39 GMT 1
In 2014 KoGaMa if i'm not mistaken, if you have HD mode on and looked right down at the water, you would see a text floating that said ''Badge Level'' Weird. Woah! Never knew! There were a lot of things that you could do with HD and Waterplanes back then... such as be able to see how much logic was in peoples' games.
|
|
|
Post by Linkky on May 10, 2019 3:45:17 GMT 1
why bricks are broken ( only pro parkourers will understand xd ) I've noticed that too! From what I've tested out, for some reason, you tend to move more stiff and uniform on Brick Material than you do on any other block... I think this was answered by the devs somewhere...
|
|
|
Post by Linkky on May 10, 2019 3:54:02 GMT 1
also if it would be possible i would connect all my kog worlds build hub and it would be huge game with 150 stars ( totally not building something like banjo kazzoie from nintendo 64 xd ) but i cant server would explode lol Banjo Kazooie is such a great game! Brings back a bunch of childhood memories... KoGaMa maps are practically endless! Feel free to build to your heart's content... I've been working on a map for over half a year now with crazy amounts of detail. What I usually do when I create a game with multiple levels like that is I build a new area far in the distance so that you can't see it from anywhere else on the map. Eventually, there will be a point where you move away far enough so that you see everything quickly fade away from sight. But if you mean to connect all of your current published games into one, that is pretty much impossible at the moment.
|
|
koggomk
Expert
Ryzing around
Posts: 125
|
Post by koggomk on May 10, 2019 6:46:58 GMT 1
i mean i think kogama really wouldnt take that much as every world got about 1000 detailed models lol
|
|
koggomk
Expert
Ryzing around
Posts: 125
|
Post by koggomk on May 10, 2019 6:48:52 GMT 1
and ye i used this trick and if u look in place where is a lot of models even if they are faded and imossible to see it still will lag a little more than looking anywhere else
|
|
|
Post by MadmanTeery on May 10, 2019 13:15:23 GMT 1
I think my reply will not approach this topic, but I always thought that "Bricks" mustn't be like glue (You won't sliping, but will stay and will not slide). And when you will walk on the "Slime", then you you'll not stick in a place, but you'll slide. I think "Bricks" must have properties of usual block and "Slime" must have properties of "Bricks".
|
|