Post by sarekreiz on Mar 22, 2021 17:30:02 GMT 1
My suggestion:
1. Hovercraft settings: e.g. max speed, jumping, endurance, bullet damage.
2. Selling hovercraft models and the ability to buy them and save them in the inventory, eg when I make a car, I can save them and put them on a second project. (Jetpacks would be fun too)
3. Glass block
4. The ability to edit weapon model
5.Weapon settings: e.g. Fire speed, destructiveness, damage and ammo
6. Better slime block: if the player were to hit such a block, the damage would be reduced by 75% and the player would slowly sink into it. The block would have a transparent green texture and there would also be a purple variant. Such a block would also be useful for models, especially in laboratories
7.Two new weapons: the lance and the saber. The lance would be a long-range hand weapon, which is enough to hit the opponent and he will receive damage. A saber, on the other hand, would be like a sword, but it would deal less damage and would have a faster attack.
8. Liquid water block and liquid lava block Something I've been waiting for a long time. The water would be the same as normal game water. Lava, however, will set the player on fire when he jumps into it.
9.The changed mechanics of the hovercraft:
-Nitro mode, it would activate when you click shift, but the nitro would be limited and it will only renew itself from time to time.
-When a hovercraft hits an obstacle, it loses 25% of its durability and loses blocks. On the other hand, when the hovercraft breaks down, it breaks down into all the blocks.
10.Daily rewards: e.g. 10 gold for the first day, for the second day 500xp, for the third free elite day, for the fourth
1000xp, etc.
I hope that my suggestions will be accepted and I wish the entire administration a good day.
1. Hovercraft settings: e.g. max speed, jumping, endurance, bullet damage.
2. Selling hovercraft models and the ability to buy them and save them in the inventory, eg when I make a car, I can save them and put them on a second project. (Jetpacks would be fun too)
3. Glass block
4. The ability to edit weapon model
5.Weapon settings: e.g. Fire speed, destructiveness, damage and ammo
6. Better slime block: if the player were to hit such a block, the damage would be reduced by 75% and the player would slowly sink into it. The block would have a transparent green texture and there would also be a purple variant. Such a block would also be useful for models, especially in laboratories

7.Two new weapons: the lance and the saber. The lance would be a long-range hand weapon, which is enough to hit the opponent and he will receive damage. A saber, on the other hand, would be like a sword, but it would deal less damage and would have a faster attack.
8. Liquid water block and liquid lava block Something I've been waiting for a long time. The water would be the same as normal game water. Lava, however, will set the player on fire when he jumps into it.
9.The changed mechanics of the hovercraft:
-Nitro mode, it would activate when you click shift, but the nitro would be limited and it will only renew itself from time to time.
-When a hovercraft hits an obstacle, it loses 25% of its durability and loses blocks. On the other hand, when the hovercraft breaks down, it breaks down into all the blocks.
10.Daily rewards: e.g. 10 gold for the first day, for the second day 500xp, for the third free elite day, for the fourth
1000xp, etc.
I hope that my suggestions will be accepted and I wish the entire administration a good day.
