rafinhae
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Posts: 133
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Post by rafinhae on Jan 7, 2022 16:49:12 GMT 1
When selling a model there will be two arrows one up and one down, the top one will increase the number in the middle of them, the bottom one will do the opposite.
The number will be the price of the model.
But wait, what if someone makes a simple 1-block model costing 1000 gold?
I've been thinking of a way to avoid this type of blow, and I thought:
When we are going to change the price, the game will count how many blocks a model has, for example the model contains 25 blocks, so the maximum price could be 25.
And at the very least, it could be free! And numbers less than 10, the player who is selling will not earn even 1 gold, at least if he is elite, in which he will receive gold even if it is less than 10
When reaching a number less than 10 a warning appears, if the player is not elite, and if he is and he arrives in a number less than 5 the warning will be: You didn't earn any gold selling this at this price.
Images: Warning: imgur.com/a/szg8BME
Price change: imgur.com/Qj0cWX8
Sorry, I'm not the best image editor in the world so images can have errors!
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MrOzymandias
Expert

Look upon my works ye mighty and despair!
Posts: 246
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Post by MrOzymandias on Jan 9, 2022 7:17:29 GMT 1
Before gold was our one currency, there was a non-premium silver currency used in the marketplace. Players could set practically whatever price they wanted, until the devs later added a 10 silver minimum price. I think players should be able to price their creations however they see fit, including making it altogether free. Of course, the "free" option wouldn't fly with avatars - those need a minimum price no lower than the cost of a default one. Now, as for a one-block model costing 1,000 gold - there's really no problem there. The chances of someone actually buying a single block for 1,000 gold is very unlikely. Now, there is a concern about gold farming, since the practice was not uncommon when silver was around. The builder would price a model at 1,250 silver (the starting amount given to a new account), and then create numerous alt accounts and have those alts purchase that model. I don't know if the devs have finally addressed the issue of alts or not, so I'm not going to say anything more on that matter.
There's a nice "feature" that comes with setting your own price. Players used to host their own contests, with rewards being large sums of silver. The winner would sell a model priced at the reward amount, and the contest host would buy it to award them the silver. The same could happen with gold.
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rafinhae
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Do you want to enter my kogama profile? Here: https://www.kogama.com/profile/667803795/
Posts: 133
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Post by rafinhae on Jan 11, 2022 19:46:43 GMT 1
Of course, the "free" option wouldn't fly with avatars Yes that's why I put only for models in the title
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