rafinhae
Expert

Do you want to enter my kogama profile? Here: https://www.kogama.com/profile/667803795/
Posts: 133
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Post by rafinhae on Jan 23, 2022 0:32:16 GMT 1
I think it would be interesting to be able to put models made in the Blender program, thus being able to create amazing things with it, after all kogama has some limitations in the model editor.
When creating a model there will be an option that would be import.
It would automatically create a model of the same shape as blender.
Limitations: You cannot configure colors in Blender, to avoid conflict, when placing the model, you must paint with the brush tool. There will be a limit of 20 by 20 blocks (Large), if it is not accepted during the import, the model will not be placed, and it will have an error warning.
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Post by Siko🐉 on Jan 24, 2022 16:34:56 GMT 1
I'm sorry, but the main reason for the limitation is that if the model is too big, the game will crash, so it takes time for Kogama to upgrade and get more cpu and more space
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Post by _Kelim_ on Jan 27, 2022 15:51:35 GMT 1
It's muuuch much easier to improve KoGaMa's building tools than making Blender compatible with KoGaMa  The problem for KGM is lack of money & time
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