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Post by Drakkoo on Jan 12, 2023 15:44:06 GMT 1
KoGaMa Profile: kogama.com.br/profile/3953614/ & www.kogama.com/profile/19589489/Web Browser: Chrome Client: Standalone AboutMyBrowser.com Link: none Steps to Reproduce1- Get all possible boosts in free build mode 2- Use the poison to kill yourself with all boosts in use, especially the double HP boost 3- Let the doll die and respawn and wait around 10 or 20 minutes on the map 4- Your PC will automatically open a blue window supposedly saying that the PC's memory was not able to hold it. I was building with 4 people on a map and we decided to test this, we all go out at the same time so it happens to everyone technically. Additional Information (Optional)Just wanted to remind you that this is one of the most important issues among many I've seen, including the Bugzilla Infrastructure badge, which is awarded for discovering stability-related exploits. Problem: prnt.sc/UcVoCCFJdTpe
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Post by Daniel W on Jan 20, 2023 11:01:25 GMT 1
Hi Drakkoo Did you respawn by using the revive popup and keep all of the boosters or did you just respawn normally?
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Post by Drakkoo on Jan 20, 2023 19:22:20 GMT 1
Hi Drakkoo Did you respawn by using the revive popup and keep all of the boosters or did you just respawn normally? I was reborn without the boosters. You have to kill yourself by pressing "K" because the 100% poison resistance booster will protect you from death by poison, I forgot to mention that.
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Post by Daniel W on Jan 27, 2023 18:18:31 GMT 1
Hi Drakkoo I tried to reproduce it again a couple of times but was still unsuccessful. Does this happen on both standalone and WebGL?
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Post by Drakkoo on Jan 30, 2023 1:14:24 GMT 1
Hi Drakkoo I tried to reproduce it again a couple of times but was still unsuccessful. Does this happen on both standalone and WebGL? In webgl I didn't get to check that, but I can try to check it for you.
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Post by Daniel W on Jan 30, 2023 12:23:27 GMT 1
Hi Drakkoo I am still unable to reproduce this issue when I try. Do you have some additional information or anything else that you think is relevant that you didn't mention?
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Post by Drakkoo on Jan 30, 2023 21:20:26 GMT 1
I'm doing a deep study on this problem and I don't find many relevant things that can help to reproduce the problem, besides anything continuous informing about this huge problem
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Post by Daniel W on Feb 3, 2023 14:16:25 GMT 1
Hi Drakkoo Are you still able to reproduce the issue with the steps you provided here?
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Post by Drakkoo on Feb 3, 2023 16:17:38 GMT 1
Hi Drakkoo Are you still able to reproduce the issue with the steps you provided here? Yes, trying to output in WEBGL, checking the codes to see what could be causing this massive memory leak.
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Post by Daniel W on Feb 6, 2023 18:10:58 GMT 1
Hi Drakkoo I appreciate that. Please return if you find the reason 
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Post by Drakkoo on Feb 6, 2023 19:27:02 GMT 1
Hi Drakkoo I appreciate that. Please return if you find the reason  Hello Daniel W, I analyzed it and in a debugger that I created and the debugger shows me that the booster at the time of use has a high intensity in it, this harms the RAM memory process itself, I will see if I can optimize this and bring you a solution and I will try to solve it it in WebGL too.
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Post by Drakkoo on Feb 12, 2023 17:24:22 GMT 1
I redid the booster function code, looks like it worked, here is the function code which can be used to avoid memory usage growth:
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Post by Daniel W on Feb 15, 2023 17:31:21 GMT 1
Hi Drakkoo Which profile do you want to be rewarded on?
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Post by Drakkoo on Feb 15, 2023 22:08:03 GMT 1
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Post by Daniel W on Feb 16, 2023 8:18:34 GMT 1
Hi Drakkoo I can't reward you with the Bugzilla data badge as this bug does not cover that category.
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