Post by Daniel Everland on Nov 27, 2015 16:52:36 GMT 1
Today I have two sets of news for you. The first one being that we just released an optimization in preparation for Mobile. This should also slightly increase FPS on all other build targets, most noticably in WebGL.
If you're interested in finding bugs, which you'll be rewarded for, I suggest taking a close look at materials and mesh generation. So just build a bunch of stuff, eventually you should come across something
Now for the second set of news. From here on forward, successfully reporting a bug related to features currently not released on live will award you twice the rewards. This means you'll receive 2 successful bug reports, 40 gold and 800 XP instead of 1 successful bug report, 20 gold and 400 XP.