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Post by Deleted on Apr 27, 2014 23:38:26 GMT 1
I think Hovercraft is too much for just a travel able item.Maybe 1,000 Gold OR 10,000 Silver. This would be good for Racing games:Some people waste their time building a track and yet have there pockets empty. GTA Games:BNIKO,LET'S GO BOWLING! and lastly but not least Traveling:Makes it better without walking 10000m miles to a desert.
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Post by swarm on Apr 28, 2014 1:23:53 GMT 1
Ikr! I really wish they lowered the price of hovercrafts.
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Post by Deleted on Apr 28, 2014 2:00:19 GMT 1
99% a mod won't read it.
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Post by swarm on Apr 28, 2014 2:09:07 GMT 1
Jatsu looks at everyones posts. Maybe.
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Post by Noble on Apr 28, 2014 3:08:05 GMT 1
I think 1,000 gold is too much for just a travel able item. Maybe 1,000 Gold OR 10,000 Silver. You just mentioned 1000 gold twice. You might want to edit your original post.
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Post by xxmrcheesemanxx on Apr 28, 2014 12:34:44 GMT 1
I think 1,000 gold is too much for just a travel able item. Maybe 1,000 Gold OR 10,000 Silver. You just mentioned 1000 gold twice. You might want to edit your original post. I think he means that you could choose to either pay 1000 gold or 10.00 silver.
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Post by Jatsu on Apr 28, 2014 22:25:32 GMT 1
It's actually not a bad idea to have options of buying content, when reasonable anyway. Since the devs established a gold to silver exchange rate - 1 gold to 10 silver - an option to buy silver-only content with gold would be very convenient for some players, especially those that prefer silver for marketplace. But let's face it, it's obvious that gold-only content will probably never have an option for silver buyouts. It's pretty well known that silver can be abused and exploited - not without reason mind you, new players lose half their starting silver from just buying basic color materials. Anyway, the point is having options matter. It gives more freedom to the user which in turn makes them happier. Happier players are more likely to play longer (generating more ad rev) or to buy gold directly. Who knows? Maybe having gold options for silver-only purchase might actually encourage and incentivize players to buy gold.
But I digress to the topic on hand. It's pointless to suggest price changes for game content controlled unilaterally by the devs. They might set these prices based on development factors - like how much time it took to create, how many resources it uses up, and maybe even some statistics based off of previous content costs and how many times such content was bought. There could even be irrational factors involved that affect price. In fact, these statistics could even be why we've seen price increases on content. If the devs see that a lot of players are buying something, they might think it's a good idea to raise the price in order to make more revenue. But of course, this is when economics start coming into play - by increasing price on an infinite supply curve, demand shifts down indicating that less will be bought. However, if they shift prices too far - which I think they've already done - you'll start to see revenue loss in the long run based on opportunity costs. But just for fun, I wanted to see how much price has actually increased. I used Nara's post on the old forums to find out that in March 2013, that all the materials used to cost 3700 silver and 1765 gold in total. I tallied up the current costs of the materials he had (I excluded slime, wrapping paper, dark wood, super bouncy and cloud because he didn't list them - which also means only 5 new materials got released since last year) and came up with 1500 silver and 3230 gold in total. Let's fancy that up a bit: Date | Silver | Gold | March 2013 | 3700 | 1765 | April 2014 | 1500 | 3230 |
So we see silver costs decreased, but gold costs increased. But wait. Silver has a value to gold remember? So that's 1765 + 370 = 2135 gold for March 2013 and 3230 + 150 = 3380 gold for April 2014. So it's clear that the costs have increased. By how much? 3380 / 2135 = 1.583 or 58.3%. So, in one year, Kogama increased the average cost of materials by 58.3%.Surprisingly though... blueprint costs have stayed the same. It is only the cost of being more creative that has been increased (seriously, wtf...) But anyway, the fact is, this only further points to that suggesting price changes is futile with these devs. In fact, you're better off suggesting new ways to buy content than demanding that they change prices. Businesses and devs are alike - they want money to keep working. Suggesting or encouraging ways for them to make more money? Of course they're going to give you a few minutes of time. - Buying content in bundles could be an option. Bundled content often comes at a discount because it's more expensive than single pieces of content, but it gives devs more short term revenue because of it. It's also more convenient.
- Premium membership that unlocks all future content. Think Kickstarters and Early Access - you're backing the devs with a larger than normal donation that gives them more upfront revenue to use. The freebies are just there to incentivize people to do it.
- Membership that buys out a player's worth in ad rev. Of course adblockers are free, but giving an option to see the website cleaner (or without holes in it) would be a nice way to give back to loyal players.
TL;DR - More options of buying content is a good idea. Suggesting specific price changes for content is useless.
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Post by Linkky on Apr 29, 2014 4:31:22 GMT 1
I remember Nara's Gold Table. That seemed very useful to keep track of things. I guess you evolved that into the Bug Table?
The idea actually seems like it could help everything work out, but this is most likely going to be useless within a month or so. Maybe more than that even.
The devs may put up free gold for playing games like on the BR Server one month. I don't think this is true, but it may be a rumored guess.
If you think about it actually, 10,000 silver is hard to achieve when there is a Public Marketplace. Yet, it is even harder than that when there is your very own Marketplace. I get about 100 silver or more a week. Or maybe even none or so.
It would still be hard to achieve 10k if you post about your models on the feed, since the post may eventually get boycotted by new, incoming posts, by your friends, and even you.
I don't really wish they lowered the price though.
1: I already explained one of the reasons. 2: I already have it, I am happy. Whoever doesn't have it is too slow.
Assim, buenos tag.
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Post by Deleted on Apr 29, 2014 11:31:24 GMT 1
There's also free gold on new-test. But eh,6 dollars won't hurt me.
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Post by NeonViper on May 16, 2014 9:16:17 GMT 1
1 million silver, you guys have to think about pricing here, the site needs money to function for new updates, and 10k silver is too easy to achieve, only 2 people on kogama have 1 million silver. thats hard(er) to achieve than 10k.
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Post by NeonViper on May 16, 2014 9:19:09 GMT 1
P.S. you can always ask me for the HC's i will accept your fr to add cars.
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Post by dotcom415 on May 26, 2014 4:22:38 GMT 1
I actually don't think this is such a good idea GUYS... people bought gold out there and bought this crap. And now you're gonna change it? Not fair this is UNFAIR. I also bought gold and by wasting money for FAKE gold to get just a Hovercraft and changing this price?
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Post by Deleted on May 26, 2014 18:50:32 GMT 1
Guys This idea is cOLD gosh i already got hovercar
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Post by GodCreator on May 26, 2014 20:30:27 GMT 1
I am down for the Premium accounts on KoGaMa. I do think lowing the price of items for gold would indeed be "unfair" but, heck I was on KoGaMa when the all the blocks were free and the only things you could buy were... Nothing Lol It was only silver. Wait, no I think ghost was out. Never mind me <..<
I was also thinking of creating user made awards or gifts. Example: Create a new accounts Name could be: Prem Acc 1. Go on that account buy 5,000 gold and give it away to the winner by giving away the password. When they get the acc they can change the name and change the password.
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Post by Jom3es12 on May 27, 2014 4:11:32 GMT 1
If the price of an item, I.E green glowing grid went down. The people who originally bought it would rage and post rants all over the place. They would say stuff like, "I want my gold back!!!!" Or, "Why do they get lower prices!" Or even worse, "Why you no GOLD!!!"
If you raised the prices the people paying would rage, rant and wine like a spoiled 7 year old. They probably won't use proper spelling and grammar.
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