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Post by SirBow on Sept 29, 2016 17:44:24 GMT 1
First of all, hi! I'm Sirbow, old to play, new to post. My pleasure.
Now to the questions:
1. Is there a way to tilt models on x axis? 1.1 Does it involve a software other than KogamaLauncher? 1.1.1 If so is it "legal"? Because I really need to find a way to tilt my models in the x axis and I saw games with tilted models.
2. What do you input in the message box to change sizes? 2.1 Is it possible by those means to change the colour of the text input?
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Post by Jatsu on Sept 29, 2016 17:51:41 GMT 1
Currently the only way to rotate models and blueprints with an edit model component is to use an exploit with the windmill logic object. Here are the steps: - Insert a windmill object into your project.
- Right click the windmill and edit its angle setting to the angle you want your model at.
- Clone the windmill.
- Add the model you want rotated from your Inventory into the project.
There's no rule against using exploits like this, but it may be changed in the future. For text box sizes you can use <size=#>text goes here</size>. The # can be between 1 and 400. I recommend using the smallest size setting and a larger <size> tag to get the best text resolution. However, there is currently no color setting you can use for text boxes.
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Post by SirBow on Sept 29, 2016 17:56:55 GMT 1
Thank you so much! Not the way I wanted, but at least effective.
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Post by Psiiclox on Sept 29, 2016 18:16:15 GMT 1
1 and 400? I thought 1 and 500
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Post by SirBow on Sept 29, 2016 19:20:02 GMT 1
It is between 1 and 500.
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Post by SirBow on Sept 29, 2016 19:48:42 GMT 1
Seems like I can't manage this trick to work. I do this: - I put the windturbine logic
- I change its angle
- I close the logic settings menu
- I clone the windturbine without moving it
- I open inventory and copy the model
- nothing happens. I just have 2 windturbines in the same exact position and the model in normal orientation.
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Post by CaptainJens on Sept 29, 2016 19:51:34 GMT 1
Seems like I can't manage this trick to work. I do this: - I put the windturbine logic
- I change its angle
- I close the logic settings menu
- I clone the windturbine without moving it
- I open inventory and copy the model
- nothing happens. I just have 2 windturbines in the same exact position and the model in normal orientation.
Take a look in this bug report, it's very good explained there. kogama.freeforums.net/thread/3298/inclined-items
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Post by SirBow on Sept 29, 2016 20:03:23 GMT 1
Okay, this is better. I had to put the model two times, before and after. Thanks.
Edit: There are a few downsides... No inclination over 180. Considering 90° is considered the normal position this totally eliminate the possibility of completely recline the object of 180 effective degrees.
No possibility to recline the object on the other axis. So you have to build the model in the right position. Otherwise you'd rotate it in the wrong plane. Is there a way to change the orientation of a preesistent model in the inventory (rotation on y axis)?
Is there a way to know if you are building it in the right way?
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