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Post by swarm on May 19, 2014 15:07:47 GMT 1
If you attach a model toggle to a big surface model and the model toggle will be attached to a pressure pad, And have a lot of pressure pads bellow the holographic model the model will be given a different texture. Experiment
Step one: Put a bunch of invisible pressure plates. Step two: Preform the logic that was told earlier. Step three: Put the model on top of all the pressure plates and now your model should be given a different (Kind of sparkly) Texture.
Attachment DeletedI know you cant really see the difference but there is like some lines you can spot from here witch is the different texture, Try it out for your self's and you should be able to see the texture.
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Post by Daniel Everland on May 20, 2014 9:39:26 GMT 1
I'm sorry but the steps didn't reproduce the issue for me. Could you possibly elaborate a bit? Thanks
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Post by swarm on May 21, 2014 22:29:53 GMT 1
I'm sorry but the steps didn't reproduce the issue for me. Could you possibly elaborate a bit? Thanks Daniel, Click the pic and you will see it more clearer.
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Post by dotcom415 on May 26, 2014 22:54:28 GMT 1
Oh I see the lines. But Swarm I don't think this is an issue of course it's gonna glitch when you put 5,000 frickin' pressure plates.
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Post by Linkky on May 26, 2014 23:43:41 GMT 1
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Post by Daniel Everland on May 27, 2014 10:57:02 GMT 1
Ah, now I see. This is a variation of the bug Daniel just linked. Thanks for the report though
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