Post by Daniel Everland on Mar 19, 2014 18:49:05 GMT 1
Welcome to the General board and thank you for being a KoGaMa Tester! Testing is on friends.KoGaMa.com for now
We created this board in hopes of making a thriving tester community. We'd like you all to be friends and test a unit, while also enjoying the experience of testing, and of course enjoying the wonderful Tester Badges we give you as a mean of saying thanks for reporting bugs. I also figured it would be nice if people had some place to introduce themselves to the community. Feel free to reply and tell people who you are.
My name is Daniel Everland, and I work for KoGaMa in the QA department. I've been doing so for 2 years now (May the 24th) and hopefully will be for another 2 years. What some of you might not know is that I used to be a user myself. I found KoGaMa through Facebook when the entire game was in closed Alpha. You had to register on the website and apply for access. Every few weeks they'd mass email everyone who applied and allowed them to play - I was the 89th user to play KoGaMa and joined in the second wave of invites. I started sending them bug reports every time I found an error, much like you are now, and eventually I found out they were Danish as well! The office was fairly close to where I lived so I sent them a mail asking if I could come in a for a week as an intern. I could and after a little while they decided to hire me and a friend of mine who also still work for KoGaMa.
Hey, my name is Gabriel, and I have been playing KoGaMa since 20 January 2013. I'm 19 years old, I came from another sandbox game, but KoGaMa proved to be better for me. Actually I like to build games with some art appeal and subjective meanings. I hope that's enough.
My name is Andrew and I found KoGaMa through some obscure website in a weird part of the internet. who knew that I would become one of the most well well known builders on the whole site. hording fans may not be my most favorite part of the game, but I am glad to have been able to build this reputation among our beautiful community. I look to stick with KoGaMa for as long as I have money left over from purchasing new features and materials.
Hello everyone! My name is Owen, and I am 17 years old.
Many of you know me as Noble over on the US Server of KoGaMa. I've been playing for over 3 years now (March 4th, 2011), which is crazy to think about. Building has always been a passion of mine, ever since I was much younger, and this game was brought to my attention through Facebook. I had no idea what it was going to be like, or what kind of game it actually was, but I'm glad I checked it out when I did. But as I got to know the community more, the game became all that much greater.
Post by exelaratore on Mar 19, 2014 21:55:19 GMT 1
Hey there! My name is Sean, and my age is 17 years. I'm a super artsy person who enjoys music and architecture. I joined KoGaMa through a Facebook advert right around the time a game called Atmosphir - one of my favorite sandbox games at the time - shut down. KoGaMa became my next favorite sandbox game and I found a bunch of amazing friends who are a blast to build with! It's very nice to be a tester, because it's great to see that I can contribute with my friends to help KoGaMa out!
My name is Penguin! I have had other previous accounts before such as Ducks, and Fox. I joined KoGaMa in mid-2012 on Fox in hopes of finding a new building game and there I saw it -- KoGaMa. Ever since then, I've loved it. I'd like to see more though with the game. Anyway, hope to see you around!
Hello! My name is Daniel, and I am 13 years old, but almost 13 1/2 currently. I joined KoGaMa June 16th, 2012 @ 7:00:37 PM, and found it one day when I was bored of making flash games on Sploder. I found KoGaMa by searching on Google, "free 3D game maker" or some sort. I saw many different kinds of sandboxes and tried them. They were too crappy and hard to do anything on them. I later found KoGaMa, made an account, and got sucked in right away by everything! It was a life changing miracle. I come onto KoGaMa to teach myself game design, and to find new friends. My specialities are building and logic coding, and I am also a scientist! I am a very friendly and funny person, but very sensitive and emotional. I have anxiety and minor depression, which makes it hard to communicate in real life sometimes. I am also a solo guitarist in my friends' band. I have been also growing a mustache very slowly for the last month and a half. My goal is to create successful games and be a rich and famous person in life, and make up successful theories about things with scales and equations, like I secretly have been doing already. I am mostly interested in space. I am also part redneck and I am proud of it. Lol. I am mostly German and Puerto Rican on the other hand. I hope ya'll will get to know me well at one point!
Hello my name is Abel Graham, I was born on December 24, 1999, and I am 14. I joined KoGaMa on May 11, 2013. I joined KoGaMa because my Roblox account was stolen and I was tired of their bull crap, I am not very good at building but I do very well in the logic area from my past and current experience of coding. I try to be friends with everyone, but every now and then, someone gets on my nerves and what I stated gets contradicted. I play the trumpet, and hope to start learning guitar next year when I am a freshman at George Wythe High School in Wytheville, Virginia. I speak English, Spanish, and I hope to learn some other languages such as Japanese and Portuguese. I am a game developer, learning software development, and I code in about a dozen coding languages. In the future I plan to go to Liberty University and get a masters degree or maybe even a PhD in computer science.
Post by him123456789 on Mar 23, 2014 22:10:08 GMT 1
My name is Mark Birkelund, i live in Denmark and i'm 13 years old. When i first saw KoGaMa it was an ad on facebook... I thought it sounded fun, so i clicked the link, saw a world and i was ready to play, then it said i needed unity web player. Then i closed it, then the day after i thought "why not just try ti install it" so i went and did it. My first thought were like "Ok i can see that it isn't the best game", then i went and made myself an account and went on some world, got some friends. But what i did not see was how easy it was to go to the world editor and build, and then my thought was like "This is so awesome". Then i came more and more often on to play and build with my friends. Well then i got to talk with Caspar, and i really enjoyed it, he is a really nice guy, then i found out about more of the admins, and as the guy i am, i really wanna get in touch with the creators of a game. Later on i started finding bugs, reporting them, thinking about ideas and telling them about it, sometimes i got a reply sometimes not, well thats not the case, i met my good friend Angelus Mortis, he made a lot of good models like me. Someday Insmo asked me if i wanted to test something, then i just said yes, theni joined a world that was so crazy, there where moving objects. Then i saw Angelus was on too, insmo asked us if we wanted to join the test server. The answer were yes, of course. I was so happy, it was amazing. Well now the test server is public and its not that fun anymore. so now im just going around, playing some worlds.
Daniel, i really wish i was you. I really want to see and meet whole the DEV team of KoGaMa, but even if i was worthy enough, i was still to far away. Well that my story.
Hello, my name is Santeri Peltokangas (Santeripe). I saw Kogama first at a site that had games like Roblox. Without that site I would never have joined Kogama! When I created Santeripe, the clock was 9:03pm and I had to go to sleep. Next day was normal and I went to school but when I came back home I went to Kogama straight away. I noticed how easy it is to create games and I played the whole day! Next day after school I invited my friend to Kogama too (his username is @_+, quite rare huh?) and we played the whole day together in parkour levels. After that I started playing even more and more, there were a lot of updates in that time and I bought a lot of gold to buy all the new materials (There were no blueprints back then ). I was active in the community adding everyone to friends and contacting admins about various bugs and problems (They gave me Savior for thanks). Then later I think you know what happened!
So basically a normal player that plays a lot and helps people out!