Post by GodCreator on Jul 8, 2014 5:35:02 GMT 1
For this all you will need is the following
1. Pressure plate
2. 3 Text Blocks
3. 3 Timers
4. A star or flag
Step one: Build a firm ground to place your simple logic system
Step two: Place your spawn on the ground you have laid out
Step three: Place a pressure plate a few squares away from your spawn and make sure the settings allow it to only activate once
Step 4: Connect 1 Timer to your pressure plate. Have no delay and have the duration of 1 second
Step 5: Place 1 text block and put in the text either, 1 or A. And have it nicely shown in front of the pressure plate and connect it to your timer
Step 6: Place another timer with a delay of 1 second and a duration of 1 second, then connect to the pressure plate
Step 7: Place a new text block and type in either 2 or B, preferably one that matches the first text box
Step 8: Connect the second text block to the second timer and lay the the second text block into the first text block, so it looks as if it is just one text block
Step 9: Place a third timer and have the delay be 2 seconds and have a duration of 1 second, then connect it to the pressure plate
Step 10: Build a third text block and put either, 3 or C
Step 11: Connect the third text block to the third timer and lay it into the other two text blocks
Step 12: A few blocks past your pressure plate, place a star or flag to reset the system
Step 13: Go into play mode and run onto your pressure plate and watch the text boxes. You should see the text appear in order, either 1, 2, 3 or A, B, C. And not appearing on itself. Also, you should not be able to activate the sequence of logic again
Step 14: Go to your star or flag you placed. Wait to respawn and hit the pressure plate again. Notice this time that the text blocks do not appear in order like they should and have lapped over each other
This is the bug I wanted to report. It can effect a lot of user made games on KoGaMa and I would love to see a fix. Also, as far as I know this only happen to text blocks. But, please try it on models, blueprints and other logic blocks
And if this bug was told on the forums, please forgive me as I was not aware of it
1. Pressure plate
2. 3 Text Blocks
3. 3 Timers
4. A star or flag
Step one: Build a firm ground to place your simple logic system
Step two: Place your spawn on the ground you have laid out
Step three: Place a pressure plate a few squares away from your spawn and make sure the settings allow it to only activate once
Step 4: Connect 1 Timer to your pressure plate. Have no delay and have the duration of 1 second
Step 5: Place 1 text block and put in the text either, 1 or A. And have it nicely shown in front of the pressure plate and connect it to your timer
Step 6: Place another timer with a delay of 1 second and a duration of 1 second, then connect to the pressure plate
Step 7: Place a new text block and type in either 2 or B, preferably one that matches the first text box
Step 8: Connect the second text block to the second timer and lay the the second text block into the first text block, so it looks as if it is just one text block
Step 9: Place a third timer and have the delay be 2 seconds and have a duration of 1 second, then connect it to the pressure plate
Step 10: Build a third text block and put either, 3 or C
Step 11: Connect the third text block to the third timer and lay it into the other two text blocks
Step 12: A few blocks past your pressure plate, place a star or flag to reset the system
Step 13: Go into play mode and run onto your pressure plate and watch the text boxes. You should see the text appear in order, either 1, 2, 3 or A, B, C. And not appearing on itself. Also, you should not be able to activate the sequence of logic again
Step 14: Go to your star or flag you placed. Wait to respawn and hit the pressure plate again. Notice this time that the text blocks do not appear in order like they should and have lapped over each other
This is the bug I wanted to report. It can effect a lot of user made games on KoGaMa and I would love to see a fix. Also, as far as I know this only happen to text blocks. But, please try it on models, blueprints and other logic blocks
And if this bug was told on the forums, please forgive me as I was not aware of it