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Post by Jatsu on Mar 24, 2014 14:51:35 GMT 1
Browser:aboutmybrowser.com/Coeqg6xYImage:Steps to reproduce:1. Spawn a large enough model - at least 4x4x4 large model should do it 2. Spawn a pressure pad and model enabler, connect them 3. Connect the model enabler to the model you spawned 4. Place the pressure pad inside the model, preferably on the bottom of it 5. Spawn a weapon - center gun, shotgun, bazooka, whatever... the point is to show that the shot can exit the block 6. Enter play mode, collect the weapon, and step on the pressure pad 7. Shoot anywhere -> If you shoot at the outside wall of the model, the shots will be shot behind the avatar with the avatar facing forward. Trick shot maybe, but obviously not intentional. If you shoot outside the wall of the model, the shots will travel through the rest of the model and outside to the target you shot at. Log:Attachment Deleted Something about a "MVElipsoid overlapCheck caused by multiple chunks in cube model" ... not sure if related. Extra:- If you build a model with the "render chunks" inside of it, you'll also be able to hit that as well. Not really a bug, but I doubt the devs intended this, maybe more like a design flaw... anyway, reporting it. Here's an example image...
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Post by Daniel Everland on Mar 25, 2014 11:28:45 GMT 1
Added to the database! Neat-o, I thought the forums were completely removed
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Post by Jatsu on Mar 26, 2014 8:03:42 GMT 1
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