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Post by Daniel Everland on May 18, 2016 18:01:10 GMT 1
News Announcement
Hello KoGaMians!We just release a lot of bug fixes on Friends - Capped frame rate to 60 in SA
- Idle kick re-enabled
- Disabled debug.logs in builds. Can be enabled by holding 7 + 9
- Altered algorithm for rewards
- Pressure plate fix
- Crosshair fix
Remember that reporting issues which aren't on live yet gives you bonus gold and XP! - simply head over to the forum and write a bug report. If you're the first to report the issue, you'll be rewarded 40 gold and 800 XP for every bug you report.
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Post by YL on May 18, 2016 19:42:32 GMT 1
Can you release a mobile update capping the FPS to 60 in the future too? In my phone the FPS probably goes to something like 120 and my phone overheats like crazy and battery drains like pouring from a bucket (you can literally watch the percentages decrease), if I enable power save there isn't an overheating problem anymore but the FPS is about 30-40
The problem is that mobile takes every last piece of performance it can get and this is very bad on high end phones because their max performance mode is designed for very heavy graphics games unlike Kogama
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Post by Daniel Everland on May 18, 2016 20:46:38 GMT 1
This should automatically apply to the next build we release for mobile, but I'll pass it on to make sure it happens. Thanks
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