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Post by Jatsu on Mar 24, 2014 15:46:03 GMT 1
Browser:aboutmybrowser.com/dSLlQiJ8Image:Steps to reproduce:1. Enter a project with 2 players. 2. Spawn a center gun, bazooka, or railgun. 3. Enter both players into play mode. 4. Have one player pick up any of the weapons in #2. 5. Aim the cursor slightly right of the other player. 6. Shoot your weapon. -> The animation will make it look like the bullets will pass through the other player's avatar, but they won't be damaged. This is because damage is calculated based on where the shooting player's crosshair is targeted. Not saying it doesn't work, just the animation doesn't match with it.
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Post by GodCreator on Mar 24, 2014 18:36:58 GMT 1
I found this annoying too
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Post by Daniel Everland on Mar 25, 2014 11:06:50 GMT 1
I'm afraid this is intentional. I'm not quite sure why but apparently having the bullets collide with anything doesn't feel good. I spoke to Christian about this when me and Johnny found another bug regarding the same feature, and he told me it was completely intentional even though it's not cosmetically pleasing. Johnny and I also found this to be really strange Bonus: Bullets are only going to impact with what you aim at. Can you find another hidden glitch?
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