Avak
Rookie
I probably need to post a few more things so I don't look so Noobish.
Posts: 46
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Post by Avak on Mar 27, 2014 20:54:44 GMT 1
On the following map: "Encare o tobogan (com novas atualizaçoes)", there's a psychics glitch. On the first ramp of ice, when you go down, you reach a high speed, now at the bottom, the player's bad design causes you to die because you hit the bottom too fast. However, if you jump before hitting the bottom of the ramp, you also die? I was able to do this constantly, so I'm curious as to what causes this death. Basically hit an incredible speed, then before hitting the bottom, jump and you will still die of hitting the ground to hard.
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Post by Daniel Everland on Mar 28, 2014 14:19:16 GMT 1
Well, jumping doesn't null your speed, it will merely decrease it. So if you're going at a high enough speed, jumping will not save you from dying Thanks for the report, though, I'll have a look at it!
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Avak
Rookie
I probably need to post a few more things so I don't look so Noobish.
Posts: 46
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Post by Avak on Mar 28, 2014 14:49:22 GMT 1
It isn't just, I jumped and then didn't survive the fall, it's more like you jumping and instantaneously die upon the action. I tested it again, if the player is moving any where from 0-195 km/hr down a 45 degree slope and jumps, their momentum carries and they just jump. However, upon reaching 200 km/hr and above, jumping will cause your instantaneous death. Like, right as you jump, it kills you right after you hit your space bar, no kidding.
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Post by GodCreator on Mar 28, 2014 15:57:46 GMT 1
I played at the same world, I figured out if you ran backwards you can live Xd
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Post by Jatsu on Mar 28, 2014 16:39:10 GMT 1
If I may add some stuff, jumping does make things a little bit wonky. There's 2 things you can test to help confirm this:
1. Build a platform to stand on, and then build another block 10 blocks up - use your drawplane. Normally, falling from 10 blocks doesn't kill you, and you can test this with what you just built. However... if you jump the moment you hit the ground from a 10 block fall, it will kill you. You can try it at higher heights too, 10 blocks is just the minimum I think.
2. Drive a hovercar into a wall. It usually doesn't explode this way. But if you drive into a wall while holding space - to float higher - you will explode. You still have to drive a high speed though, like 200 km/h should do the trick.
I can make a bug report out of this, but it's like Avak said, a physics glitch. There isn't momentum in Kogama though, have you ever tried jumping from a rotator? lol... There's just "less friction" when you jump so that's why you keep your speed. But the problem here is, if you try jumping at a weird angle while going at a fast speed, it will kill you.
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