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Post by GodCreator on Mar 29, 2014 23:13:48 GMT 1
Sometimes you can build cubes in other cubes and not delete them
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Post by Daniel Everland on Apr 8, 2014 8:54:00 GMT 1
I'm afraid in this case steps to reproduce are needed, so I'd appreciate it if someone could write me some
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Post by Jatsu on Apr 8, 2014 15:40:39 GMT 1
I believe GodCreator is talking about when a Cubegun block becomes stuck inside a terrain block or model. It's usually accidental when it happens, but it's caused by the aim tool of Cubeguns being pointed at an edge of an already placed Cubegun block. Steps to reproduce:1. Build a platform in edit mode 2. Spawn a Cubegun, change its settings to a different color than what you used to paint the platform 3. Enter play mode and collect the Cubegun 4. Spawn a block in front of you 5. Aim and fire at the bottom edge of the spawned block - you should see the guide tool show a blue rectangle under it (see 1st screenie) -> This should spawn a block underneath the first one, but also inside the platform (see 2nd screenie). This makes it very difficult to delete the second block because the platform should be blocking the delete tool now (see 3rd screenie). However, it can sometimes get through after many repeated tries. Log:Attachment DeletedExample screenshotI want to add that there's also a case where a cube will disappear when it contacts another spawned cube. I haven't found a way to reproduce it, but it does only seem to happen when the game is lagging badly. It will look like the cube will pass through because of the smoke trail, but it never actually is placed.
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Post by GodCreator on Apr 8, 2014 15:40:51 GMT 1
ok i can do that
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Post by Daniel Everland on Apr 8, 2014 15:46:12 GMT 1
Ah, this is very interesting. I'll add it immediately
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Post by Noble on Apr 9, 2014 3:20:18 GMT 1
Nothing ticks me off more than when I enter a building game and see a bunch of these scattered everywhere. Lol
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