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Post by SmoothClucki on Feb 17, 2017 21:35:31 GMT 1
lets compile a list of underused KoGaMa features as well as ways to improve them!
I'll start off with these 2 moving platforms (make it so they can go in one direction only) windmill (make it so they can be hidden) sentries (make it so they activate logic when destroyed) ghosts (make them customizable and maybe add a pickup that can destroy them temporarily?)
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Post by INKnight on Feb 17, 2017 21:46:13 GMT 1
lets compile a list of underused KoGaMa features as well as ways to improve them! I'll start off with these 2 moving platforms (make it so they can go in one direction only) windmill (make it so they can be hidden) I remember a Michal interview with Robot Orange (which does not work anymore), in which Michal said the following things: Original: Estamos trabalhando em várias coisas. A primeira delas é a destruição, pra que seja possível destruir os blocos ou o terreno em um jogo. Você pode construir um castelo e explodir ele, por exemplo. ✓ Outra coisa que estamos desenvolvendo são NPCs, personagens que não são jogadores. Você vai poder colocar um avatar dentro do seu projeto e ele vai agir por conta própria, atacar os jogadores de um time ou algo assim. ✘ A terceira coisa são os objetos móveis. Eles são bem simples agora. Queremos fazer com que eles também possam ser destruídos pra você fazer um Godzilla ou outro tipo de monstro gigante. Também vamos fazer eles programáveis. Você poderia construir um navio no seu projeto e programar ele pra navegar até um certo lugar, fazer certas ações. ✘ Translated: We are working on several things.The first of these is destruction, so you can destroy the blocks or terrain in a game. You can build a castle and blow it up, for example. ✓Another thing we are developing are NPCs, characters that are not players. You will be able to put an avatar inside your project and it will act on its own, attack the players of a team or something. ✘ The third thing is the moving objects. They are very simple now. We want to make them also be destroyed for you to make a Godzilla or another giant monster type. We'll also make them programmable. You could build a ship on your project and schedule it to navigate to a certain place, do certain actions. ✘
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Luizlolmen
Expert
I like to make models, maps, and sometimes avatar
Posts: 141
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Post by Luizlolmen on Feb 18, 2017 15:22:59 GMT 1
I think the Sentrys is a little underused, maybe he should be more used, if he activate other logics when defeated/destroyed Ghosts also, are underused, but I don't think a way to make him more used
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Post by migion on Feb 19, 2017 19:51:48 GMT 1
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