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Post by carldev on Feb 20, 2017 9:52:21 GMT 1
Greetings Kogamians! We've been discussing the mouse sensitivity on Desktop and Browser. Some think it's too low and some thinks it's too high. Among the devs opinions vary. We think it's about time we ask the community. What do you guys think?
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Post by CupcakeShiny on Feb 20, 2017 17:03:20 GMT 1
Greetings Kogamians! We've been discussing the mouse sensitivity on Desktop and Browser. Some think it's too low and some thinks it's too high. Among the devs opinions vary. We think it's about time we ask the community. What do you guys think? Is not it easier to add the option to set the sensitivity that we want?
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Post by carldev on Feb 21, 2017 9:08:42 GMT 1
Greetings Kogamians! We've been discussing the mouse sensitivity on Desktop and Browser. Some think it's too low and some thinks it's too high. Among the devs opinions vary. We think it's about time we ask the community. What do you guys think? Is not it easier to add the option to set the sensitivity that we want? This have been proposed, and considered. While some of us agree, we've came to the conclusion that we currently don't want any options/configurations for KoGaMa.
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Post by carldev on Feb 21, 2017 9:24:45 GMT 1
It looks like you're pretty happy with the current sensitivity.
The three voters for "Varying depending on camera/game mode/etc": it would be awesome if you elaborated, and told us what you like/dislike.
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Post by CeNGaVeR on Feb 21, 2017 13:58:02 GMT 1
It looks like you're pretty happy with the current sensitivity. The three voters for "Varying depending on camera/game mode/etc": it would be awesome if you elaborated, and told us what you like/dislike. we are like normal sensivity no problem
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Post by CeNGaVeR on Feb 21, 2017 13:58:20 GMT 1
bud mause sensitivy option is make game more great
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Post by alpha on Feb 21, 2017 14:50:22 GMT 1
It looks like you're pretty happy with the current sensitivity. The three voters for "Varying depending on camera/game mode/etc": it would be awesome if you elaborated, and told us what you like/dislike. I liked the sensitivity , but from what I heard from those who did not like it , are usually notebook users, it seems that the sensitivity is different in this case.
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Post by CupcakeShiny on Feb 21, 2017 17:32:15 GMT 1
Is not it easier to add the option to set the sensitivity that we want? This have been proposed, and considered. While some of us agree, we've came to the conclusion that we currently don't want any options/configurations for KoGaMa. Correction: everyone currently want options/configurations for KoGaMa, BECAUSE IT SIMPLY NOT MAKE SENSE THAN NOT HAVE, they should listen more to the opinion of the players!
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Post by CeNGaVeR on Feb 21, 2017 17:35:45 GMT 1
This have been proposed, and considered. While some of us agree, we've came to the conclusion that we currently don't want any options/configurations for KoGaMa. Correction: everyone currently want options/configurations for KoGaMa, BECAUSE IT SIMPLY NOT MAKE SENSE THAN NOT HAVE, they should listen more to the opinion of the players! You are right . We want options . For good fps
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Post by CupcakeShiny on Feb 21, 2017 17:47:24 GMT 1
Correction: everyone currently want options/configurations for KoGaMa, BECAUSE IT SIMPLY NOT MAKE SENSE THAN NOT HAVE, they should listen more to the opinion of the players! You are right . We want options . For good fps Texture Quality: (High textures / Medium textures / Low textures) Dynamic Shadows: (off / on) Shadows Quality: (High / Medium / Low) Water Reflections: (off / on) Draw Distance: ( Bar: {-----------------[]----} ) The Basic
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Post by CeNGaVeR on Feb 21, 2017 19:29:59 GMT 1
Animations : All Of , All On Colors:Bar(--------[]-------) Brightness : Bar (------------[]-) Another basic
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Post by CeNGaVeR on Feb 21, 2017 19:31:01 GMT 1
Me and to much kogama player probably want this options . We must wait ? Or say we dont have time for this ( im not kidding just im try learn )
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Post by ᴳᴬᴹᴱᴿNexusᴳᴬᴹᴱᴿ on Feb 22, 2017 12:14:46 GMT 1
This have been proposed, and considered. While some of us agree, we've came to the conclusion that we currently don't want any options/configurations for KoGaMa. Correction: everyone currently want options/configurations for KoGaMa, BECAUSE IT SIMPLY NOT MAKE SENSE THAN NOT HAVE, they should listen more to the opinion of the players! Why you're being so agressive to carl?What he did to you?And the "They should listen more to the opinion of the players" i think they listen a lot to the feedback,as you can see when the pvp update was here,the sniper didn't do oneshot,now it back up because players wanted it back,same for the bazooka that has been a lot nerfed,the centergun is now way more usefull than before,all of this is mostly of player and dev opinions,if they both match (because they can't always match) it will be made,and also,if you're going to talk about features,i guess they do a lot of great update these last month,androind,that require a lot of times,the pvp update,the website update,the counter cube,so i don't know why you're still mad to the devs... but anyways,that your opinion,let's say like that
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Post by carldev on Feb 22, 2017 13:40:46 GMT 1
Correction: everyone currently want options/configurations for KoGaMa, BECAUSE IT SIMPLY NOT MAKE SENSE THAN NOT HAVE, they should listen more to the opinion of the players! Why you're being so agressive to carl?What he did to you?And the "They should listen more to the opinion of the players" i think they listen a lot to the feedback,as you can see when the pvp update was here,the sniper didn't do oneshot,now it back up because players wanted it back,same for the bazooka that has been a lot nerfed,the centergun is now way more usefull than before,all of this is mostly of player and dev opinions,if they both match (because they can't always match) it will be made,and also,if you're going to talk about features,i guess they do a lot of great update these last month,androind,that require a lot of times,the pvp update,the website update,the counter cube,so i don't know why you're still mad to the devs... but anyways,that your opinion,let's say like that I think as a dev, you have to expect heavy critics from the users. Regardless of settings, good defaults are paramount in any browser game. Let's stay on topic, and avoid caps lock (it's an inherently evil key ).
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Post by FloshPlosh on Feb 22, 2017 13:41:07 GMT 1
As it makes sense for an experienced user to have options, it doesn't make sense for the younger users who are new to kogama to immediately search for a way to change mouse sensitivity. When I was as old as some of our youngest users, I didn't care for options, I would simply adjust to it - I think that may be how some of us see the options - as something for the hardcore users rather than the first time users. It adds to confusion if you don't know what you are doing, and I personally feel that is something we would like to avoid, as some users are as young as 6-7 years old.
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