Post by Jatsu on Mar 19, 2014 20:34:42 GMT 1
Browser link:
aboutmybrowser.com/bsQFcjQP
Example image:
Steps to reproduce:
1. Build a normal block on horizontal drawplane
2. Focus on 4 edges, wrap them around the block until you get a broken texture (example image if you're lost)
3. Flip the top and bottom faces - move the top face down 3 ticks, the bottom face up 4 ticks, and the top face down the last tick
4. Pick any side face, click on it 3 times to spawn an illegal block
5. Click on any part of the illegal block - corner, edge, or face - to spawn a new illegal block
Log thingy:
Attachment Deleted
Result:
Blocks that turn invisible after refresh. You can use them to make models invisible and cheat the block limits of models. Here's a list of stuff that happens!
aboutmybrowser.com/bsQFcjQP
Example image:
Steps to reproduce:
1. Build a normal block on horizontal drawplane
2. Focus on 4 edges, wrap them around the block until you get a broken texture (example image if you're lost)
3. Flip the top and bottom faces - move the top face down 3 ticks, the bottom face up 4 ticks, and the top face down the last tick
4. Pick any side face, click on it 3 times to spawn an illegal block
5. Click on any part of the illegal block - corner, edge, or face - to spawn a new illegal block
Log thingy:
Attachment Deleted
Result:
Blocks that turn invisible after refresh. You can use them to make models invisible and cheat the block limits of models. Here's a list of stuff that happens!
- Blueprint models can be invisible but still work - jetpacks, hovercars, turrets
- Moving platforms end up being two red dots and no platform to collide with
- If you "edit model" a blueprint with no model, you can clone and attach multiple blueprints to itself. They move as a whole!
- [CRASH POINT] From the previous item, if you clone a new blueprint from an original, and delete the original with the clone still there, the game will no longer load next refresh! - the only safe way to delete it is to delete the whole thing, outside of "edit model".
- You can detach a blueprint from its blue circle graphic in "edit model", making jetpacks perfectly invisible
- You can make avatars smaller - see my chicken avatar with no head part! - it's a whole block shorter than normal
- [CRASH POINT] If you delete all legal blocks in an avatar part, you can't load any game - not even the avatar editor to fix it! You get stuck on "loading avatar snapshot"