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Post by Daniel Everland on Feb 1, 2016 18:55:14 GMT 1
Thanks for reporting this issue, I've added it to our bug tracker. You've been awarded with 1 successful bug report, 20 gold and 400 xp!
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Post by Daniel Everland on Jan 30, 2016 10:53:47 GMT 1
Same thing. If we ever do implement it, I hope it'll be in a different manner. It was essentially just a flying hovercraft.
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Post by Daniel Everland on Jan 29, 2016 13:39:44 GMT 1
Rewards can now be deposited to live servers!
Hey KoGaMians!I'm happy to announce that you're now able to receive rewards from successful bug reports on live servers! This means that whenever you've successfully filed a report, instead of receiving the gold and XP on your account on Friends, you will be able to receive it on an account on WWW or BR! Furthermore, we're also allowing you to transfer previously awarded rewards to a live account of your choosing right now. Do note that when migrating, we're using the baseline reward amount (20 gold and 400 xp), meaning that if you ever received bonus rewards for reporting bugs exclusive to Friends, it will not count when migrating. I.e. if you have 10 successful bug reports, we're going to remove 200 gold and 4000 XP from your current account, and add it to your live account. You should also note that you can only do this once. If you regret your decision you cannot migrate your funds back to your friends account. How do I change which account I receive rewards on in the future?You simply need to contact me either through a private message on the forum, linking me to the account you'd like to receive rewards on in the future. How do I migrate previously awarded rewards to a live account?Once again, just send me a private message on the forum with a link to your live account I hope you're just as excited about this as I am. Happy bug hunting!
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Post by Daniel Everland on Jan 29, 2016 12:07:17 GMT 1
The dragon snake thingy was simply a prototype, and is no longer a part of the project
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Post by Daniel Everland on Jan 28, 2016 18:55:14 GMT 1
KoGaMa Optimization Release
Hello KoGaMians!We just released an optimization patch to Friends. To be honest, I'm not sure what this exactly contains... I know Mathias did some sorcery to a bunch of random elements in the code base, but all this really should change for you is give you higher FPS. Furthermore, this also means he hopefully created a bunch of bugs you can report in order to get gold and XP! Anywho, have at it. Enjoy!
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Post by Daniel Everland on Jan 28, 2016 18:31:22 GMT 1
Very cool! Hoping this becomes a thing
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Post by Daniel Everland on Jan 27, 2016 16:45:45 GMT 1
Sorry, I can't tell you the details
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Post by Daniel Everland on Jan 27, 2016 14:18:47 GMT 1
We're having some hosting issues atm, should be resolved asap.
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Post by Daniel Everland on Jan 26, 2016 15:39:03 GMT 1
Nope, sorry.
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Post by Daniel Everland on Jan 25, 2016 18:35:47 GMT 1
If they haven't stated so publically themself, they don't want you to know who they are. Sorry
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Post by Daniel Everland on Jan 23, 2016 18:13:37 GMT 1
I don't think there's a reason to this, other than the fact that the app is basically just a prototype. In other words, we haven't gotten to reviewing the permissions yet
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Post by Daniel Everland on Jan 23, 2016 10:53:51 GMT 1
Are you serious? This bug with rotating models was not released on live, I've been experiencing this since I started playing KoGaMa, it was always here. I don't know how is it possible that it wasn't reported earlier. I had the same reaction. We looked into it, and it has been on live for ~3 months. If you could find an old report on forum and link it to me I'd appreciate it quite a lot. Had a look myself but I couldn't find any
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Post by Daniel Everland on Jan 23, 2016 2:19:36 GMT 1
No, you can't earn silver anymore. We're looking into ways of discarding currently owned silver sensibly at the moment.
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Post by Daniel Everland on Jan 21, 2016 17:51:32 GMT 1
Sounds like a very cool feature, no doubt about it, but I don't think it'll be implemented anytime soon. Fact is that editors are the majority of our players, and while we certainly understand there wouldn't be any KoGaMa without you, there are some universal issues we have to address prior to implementing cool features like this Good suggestion though!
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Post by Daniel Everland on Jan 19, 2016 17:55:51 GMT 1
Yeah, that's the exact issue
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