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Post by Jom3es12 on Jul 25, 2014 21:59:16 GMT 1
Here are 2 bugs that i have found.
Lighting doesn't show sometimes until the block is damaged. Steps to reproduce: 1. Place quite a few lights in a room covered in one of the 3 destructible blocks. 2. Take a cubegun, bazooka, or hook logic to tnt to destroy the floor. 3. You will notice that the lighting has show up. (Notes for this bug) This only effects the floor. The light boxes were matching the color of the block and placed center height.
Slanted destructible blocks act strangely.
When you slant one of the destructible blocks nearby explosions or deleting a block from the block causes a layer to be removed.
Steps to reproduce(Video): About my browser
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Post by GodCreator on Jul 26, 2014 1:32:28 GMT 1
they are aware of the slants they said it in the release
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Post by Jom3es12 on Jul 26, 2014 4:31:15 GMT 1
Well that's embarrassing..
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Post by Jatsu on Jul 26, 2014 13:58:31 GMT 1
It's still interesting how it behaves though. The symmetry bug is just as apparent with destroyable blocks as it is with normal slopes. And anything with a broken texture usually leads to the entire cube being deleted. In fact, if you have a planar broken texture facing an adjacent block, you can even delete non-destroyable blocks.
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