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Post by Jatsu on Apr 10, 2014 18:40:40 GMT 1
Browser linkaboutmybrowser.com/itUmscG0Example image:Steps to reproduce:1. Spawn a model - build it a few blocks high into a wall 2. Clone the model, paint it a different material - use the nonbasic ones 3. Repeat step 2 a couple times - 5 models of different materials should do well 4. Place them all in the same spot - grid snap works nicely 5. Add a light box in front of the models - no adjustments necessary, but playing with colors might highlight certain materials more than others -> You should see a combination of all the models together. Works in both normal and HD mode. Extra:- Any light can cause this effect, including the light given off by a teleporter.
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Post by Noble on Apr 12, 2014 3:14:39 GMT 1
That actually looks pretty cool. :o
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peacefulplayer
Expert
Check CodeLink & Warlight. Both Games don't have a large player base. My Favorite Multiplayer Games.
Posts: 122
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Post by peacefulplayer on Apr 12, 2014 5:51:39 GMT 1
I never thought You Could Combine Textures Without Making Flashy Spots.
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Post by Jatsu on Apr 12, 2014 6:02:46 GMT 1
Hmm... That's a good point. I think it's because of the fact that I used clones, and did not rotate them, that they were able to overlap without the graphical problem.
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Post by Daniel Everland on Apr 15, 2014 13:06:48 GMT 1
There's a bit of z-fighting going on in the screenshot to the left It's a fun bug nonetheless. I'll add it to the database
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