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Post by Jatsu on Sept 10, 2014 11:58:45 GMT 1
I'm sure there were more than what I'm listing, but I'm very happy about the following unannounced changes recently: - Switching teams now resets spawn location - players are no longer permanently "stuck" to checkpoints in games.
- Switching teams now resets the amount of stars you have to 0.
I'll have to test some of the multiplayer team settings later, to see if there were any other changes. Otherwise, I'm really glad the above changes were made. They make more sense logically and are more fair in general. I encourage more game balance changes like this, if for nothing else but for the sake of more efficient and intuitive gameplay.
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Post by swarm on Sept 11, 2014 0:03:08 GMT 1
This is great!
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