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Post by zyonmkxq on Sept 19, 2014 19:33:15 GMT 1
Here we see a side view of the leg customization screen. It is 5 wide and 4 deep. Here from a top down angle we can see that you can form an octagonal shape around the leg. Here is a front view of the arm customization screen. It is 4 deep but with only a height of 2. I purpose a third row as seen here so that we can form an octagonal shape around the arms for a more rounded look. I also purpose a "slider" so that we can move hats forward and back on our avatars. That is all for now.
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STUFF!
Sept 19, 2014 19:37:05 GMT 1
Post by zyonmkxq on Sept 19, 2014 19:37:05 GMT 1
Clarification for those who are mathematically illiterate. Length is side to side. Height is top to bottom. Depth is forward to back. I am not claiming that the arm is 4 long, it has a depth of 4.
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STUFF!
Sept 19, 2014 20:56:26 GMT 1
Post by swarm on Sept 19, 2014 20:56:26 GMT 1
Clarification for those who are mathematically illiterate. Length is side to side. Height is top to bottom. Depth is forward to back. I am not claiming that the arm is 4 long, it has a depth of 4. Lol
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STUFF!
Jan 13, 2015 18:41:32 GMT 1
Post by voxelmaster on Jan 13, 2015 18:41:32 GMT 1
Bump. Changed the new row of blocks incase of interference with hit boxes. i60.tinypic.com/21l8ozr.png Perhaps adding a 3rd outside as opposed to inside makes the avatar too wide and messes with hit box detection or something so I have considered adding the 3rd row on the inside instead.
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