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Post by Rubix on May 2, 2014 0:04:00 GMT 1
This bug allows you to jump while not on a block when respawned at a checkpoint, note that this takes quick button mashing. Steps to reproduce: Step one: Place down a checkpoint in project or enter a game with a checkpoint in it. Step two: Touch the checkpoint. Step three: Press 'K' while rapidly mashing the space key. Step four: -If not done correctly: If your character didn't jump in mid-air then try again. -If done correctly: Observe that your character has jumped in mid-air. Log: Attachment DeletedAbout My Browser
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Post by Linkky on May 2, 2014 1:53:33 GMT 1
I already made a topic like this a while ago. It doesn't matter if you put a checkpoint or not. You can double jump much easier if there is a model right where you spawn.
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Post by gregori on May 4, 2014 16:09:48 GMT 1
Its bug yes
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Post by Daniel Everland on May 6, 2014 17:27:30 GMT 1
Thanks for the report, but as stated this has been reported before
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