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Post by Jatsu on May 14, 2014 13:59:27 GMT 1
Browser:aboutmybrowser.com/y-KEnaXpVideo:Description:At the right angle, colliding with a ceiling's edge will cause a player to be stuck to it or fall more slowly. This only seems to happen with models, however, I haven't been able to reproduce it on normal blocks. Steps to reproduce:1. Spawn a large size model 2. Edit the model to have a wall with a ceiling with a height of 6 blocks, have the wall extend farther than the ceiling though ~~~ The purpose of the wall is to make the collision exploit easier to accomplish. ~~~ 3. Enter play mode 4. Walk up to the wall and face it 5. Using the wall to control your movement, jump up using the spacekey 6. At the peak of your jump, move into the ceiling's edge -> You should either be stuck or slowly falling on the ceiling. This might take a few attempts, since it requires precise timing - but this exploit has a common enough occurrence to be noticed by parkour enthusiasts. You can see in my video that I could barely stick to the ceiling by jumping without the assistance of the wall. :p
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Post by Daniel Everland on May 14, 2014 14:44:24 GMT 1
Thanks for the report, I've added it to the database
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