Luizlolmen
Expert
I like to make models, maps, and sometimes avatar
Posts: 141
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Post by Luizlolmen on Dec 11, 2016 6:09:46 GMT 1
In-Game Name (Optional): LuizlolmenWeb Browser: Chrome Client: Standalone About My Browser Link: aboutmybrowser.com/Ghty0XLPSteps to ReproduceCC=Counting Cube PP=Pressure Plate 1º: Put one CC 2º: Disable the "Reset" option 3º: Copy the CC 4º: Put one "and" box and link the orange "antennae" in one CC, and the blue one in another CC 5º: Put an PP to activate the CC linked to the "And" Box and link the same PP in the same "And" box 6º: Reach the 0 in both CC 7º: Reset everyting don't matter how, and it's done the bug, now both will countdown together, and now the "and" box will be pratically useless in that logic circuit Additional Information (Optional)For more informations, see the video below
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Post by _kuba787_ on Dec 11, 2016 11:29:07 GMT 1
That's quite interesting. Even while CountingCube was on the Friends server for like a year, only a few bugs with this were found. Also, the new logic can break your game somehow, if you do some combination with a pulse box, what forces me to be very careful with developing new, advanced logic systems which use that bugged thing. I have already put ~~2250 boxes in one of my projects and every next CounterCube can make this game impossible to load :/
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Post by kamyczek12g on Dec 11, 2016 11:29:31 GMT 1
Good call!
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Luizlolmen
Expert
I like to make models, maps, and sometimes avatar
Posts: 141
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Post by Luizlolmen on Dec 12, 2016 6:12:56 GMT 1
That's quite interesting. Even while CountingCube was on the Friends server for like a year, only a few bugs with this were found. Also, the new logic can break your game somehow, if you do some combination with a pulse box, what forces me to be very careful with developing new, advanced logic systems which use that bugged thing. I have already put ~~2250 boxes in one of my projects and every next CounterCube can make this game impossible to load :/ I know well this feeling, since through one of my principal maps broke in the BR Server (to make him accessible again in edit mode through launcher, i needed to enter in WebGL mode to delete some logics with a pretty slow laptop, since my keyboard chose to stop working on my pretty slow computer) Fun fact: I discovered this bug while testing my pokemon battle system
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Post by _kuba787_ on Dec 12, 2016 14:54:25 GMT 1
That's quite interesting. Even while CountingCube was on the Friends server for like a year, only a few bugs with this were found. Also, the new logic can break your game somehow, if you do some combination with a pulse box, what forces me to be very careful with developing new, advanced logic systems which use that bugged thing. I have already put ~~2250 boxes in one of my projects and every next CounterCube can make this game impossible to load :/ I know well this feeling, since through one of my principal maps broke in the BR Server (to make him accessible again in edit mode through launcher, i needed to enter in WebGL mode to delete some logics with a pretty slow laptop, since my keyboard chose to stop working on my pretty slow computer) Fun fact: I discovered this bug while testing my pokemon battle system It really looks like, you are making a similar game to mine XD
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Post by Daniel Everland on Feb 5, 2017 21:27:55 GMT 1
I'm pretty sure the issue is with the AND box by the way :]
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Post by Daniel Everland on Feb 5, 2017 21:28:11 GMT 1
Thanks for reporting this issue, I've added it to our bug tracker. You've been awarded with 1 successful bug report, 20 gold and 400 xp!
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