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Post by CaptainJens on Oct 17, 2017 20:56:27 GMT 1
KoGaMa Username (Optional): CaptainJens Web Browser: Chrome Client: Standalone AboutMyBrowser.com Link: aboutmybrowser.com/0R_4VV09Steps to Reproduce1. Enter a project 2. Make sure there is just 1 team in the project (as example two red startpoints) 3. Place a flag or teleport 4. Open the team settings by the flag or teleport and set by "team requirements" the same color as the startpoint 5. Enter play mode and press <E> by the flag or teleport -> Notice you can't take the flag or teleport because you aren't in the right team = normal (so the flag and teleport consider you not as the same team because there are no teams (just one team)) 6. Place an oculus 7. Open team settings and set by the oculus' team the same color as the startpoint 8. Enter play mode -> Notice the oculus doesn't attack you (so the oculus considers you in the same team) Additional Information (Optional)I'm not sure if this is intended or a bug, but imo it should be considered a bug, or just an improvement, since, as example, if you have 1 red spawnpoint in the game, one flag with the red team requirement on it and one oculus with red team on it, you cannot take the flag because the flag thinks you aren't in team red, but the oculus doesn't attack you so the oculus thinks you are in team red. In this case the oculus should attack you, just like you cannot take the flag. Video: Report ID: 62osq3vs
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Post by Mads Zib on Oct 19, 2017 12:31:28 GMT 1
------------------------------------- Thanks for reporting this issue, I've added it to our bug tracker. You've been awarded with 2 successful bug reports, 80 gold! This is twice as much as usual since this is a new bug, which doesn’t exist on kogama.com or br.kogama.com! -------------------------------------
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