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Post by guest1064 on Feb 12, 2016 19:09:12 GMT 1
What task gives you xp in an amount ending in a 5? Like 5, 15, 25, 35, etc. Because my current xp total ends in a 5 and its driving my OCD wild, I just really need to make it even. Also what are the future plans for silver? Because right now it serves no purpose since everything requires gold.
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Post by guest1064 on Feb 20, 2016 22:44:05 GMT 1
How to level up?
Playing Games:
Play a recently published game. New content rocks! Win a game by getting to the flag first. Gain XP for every 1 minute you play. Do a 360 degree parkour jump. Woah! Do 5x parkour wall jumps. Kill newbies on the enemy team. Add 100 cubes with the cube gun in a single session.
How much xp do each of these actions reward individually?
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Post by Jatsu on Feb 20, 2016 23:26:20 GMT 1
These are the current values for XP triggers on the Friends server. The WWW and BR servers' values are 1/4 of these. Games |
| | Project |
| 20 | Playing a new game with a gold icon |
| 400
| Edit in a project for a continuous 60 minutes | 4 | Playing for 1 minute in a game |
| 400 | Unlock all materials in edit mode | 20 | Scoring a kill on the other team |
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| 40 | Performing a 360 parkour jump |
| Website |
| 20 | Win during a game |
| 20 | Earning sales for an item on the marketplace | 20 | Perform 5 consecutive parkour jumps in a row |
| 20 | Earning a like on your games | 20 | Add 100 CubeGun blocks (technically, this is bugged) |
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As far as silver goes, No, you can't earn silver anymore. We're looking into ways of discarding currently owned silver sensibly at the moment. Although, to be honest, I don't see how there's a 'sensible' or fair way of compensating silver when silver itself was so heavily exploitable to begin with.
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Post by CaptainJens on Feb 20, 2016 23:47:56 GMT 1
As far as silver goes, No, you can't earn silver anymore. We're looking into ways of discarding currently owned silver sensibly at the moment. Although, to be honest, I don't see how there's a 'sensible' or fair way of compensating silver when silver itself was so heavily exploitable to begin with. About the silver, I still like Santeripe's idea, that it would be able for transfer your silver in a badge
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Post by guest1064 on Feb 21, 2016 2:05:56 GMT 1
Thanks for the info Jatsu, I also made a suggestion regarding silver which can be found here: kogama.freeforums.net/thread/4022/silverBut in regards to xp, I think at least one of the xp values should be changed to 25 instead of 20 so that people like myself can even out their xp. Currently my xp total ends in a 5 which theoretically shouldn't be possible given the xp values you've listed above. Perhaps change winning a game to 25 xp instead of 20. I just really need to make it even to satisfy my OCD. It is driving me nuts!
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Post by guest1064 on Feb 21, 2016 2:21:05 GMT 1
I am also curious as to why the xp/gold rates are different for the US server as opposed to the other servers. I know it is considered the "tester" server but it makes me worried that one day the "tester" server will become obsolete or no longer needed like it is some kind of beta version that is no longer compatible with the other servers and eventually shut down meaning all the progress anyone has made on that server will be loss.
And considering players have made accounts on multiple servers I fear a simple merger would not suffice. Why not just make it the official US server? If it is not in any danger of shutting down in the future then it presents an obvious unfair advantage for players to join the US server in order to more quickly ascend the xp leader boards.
The way I see it there are 2 possibilities:
1) The tester server will eventually shutdown. Then why bother continuing to play on it? I should move over to one of the other servers to ensure my progress isn't lost.
2) The tester server will not shutdown. Then why bother playing on any other server? I can earn much more xp and gold more easily on the tester server with much less competition.
So which is it? I don't want to invest time or money into something that I believe is too risky for a long term investment.
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Post by Jatsu on Feb 21, 2016 4:54:04 GMT 1
The XP values were changed a bunch when it was first implemented, and the ones above are the current values. If you want, you can PM me the username you use on Friends, and I'll give you 5 XP for free (I shouldn't get in trouble for that). My understanding is that the increased XP here is used to offset the difference in population. With more players on the other servers, there's more opportunity to gain more XP from ingame and marketplace XP triggers. If you were to check out the leaderboards on the other servers, you would also see that their top ten players beat our top ten players despite them having lower XP rewards per trigger on their server. Besides that, I'm sure there are other reasons - just none I've seen written officially. Server merging will never be a thing, rest assured. In the slim chance that it ever does, my guess is that it will only be content being copied between all servers. You'd never be able to play with other players from other servers though. Personally though, I would like to see a North American server. If Kogama could find a partner over here, then that would be awesome. However, that doesn't necessarily mean an NA server would be part of or merge with Friends. From this, Regarding your third question, we will always have a public test server. It's helped us tremendously in testing features on a large scale before releasing it to everyone, and as such we will continue doing so. It's likely the Friends server is now permanent. If a new server comes up, we're still going to be here. So regarding your question about playing on the Friends server: it's the easiest way to see new updates sooner and be able to both support and influence Kogama with bug reports, feedback, and suggestions. The extra benefits are that content will be cheaper here, you can earn more XP, and limits/rules are less oppressive here.
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Questions
Feb 21, 2016 9:17:56 GMT 1
via mobile
Post by CaptainJens on Feb 21, 2016 9:17:56 GMT 1
But a North-America server? Why not one server for everyone?
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Post by Daniel Everland on Feb 21, 2016 16:22:04 GMT 1
If you have any specific questions you would like me to answer, I'd be more than happy to do so
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Post by guest1064 on Feb 21, 2016 17:15:27 GMT 1
The XP values were changed a bunch when it was first implemented, and the ones above are the current values. If you want, you can PM me the username you use on Friends, and I'll give you 5 XP for free (I shouldn't get in trouble for that). Okay! Will do!
Feb 20, 2016 22:54:04 GMT -5 Jatsu said: The extra benefits are that content will be cheaper here, you can earn more XP, and limits/rules are less oppressive here.
This made me smile.
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Post by CaptainJens on Feb 21, 2016 17:27:21 GMT 1
If you have any specific questions you would like me to answer, I'd be more than happy to do so I have one: Why is silver deleted?
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Post by Daniel Everland on Feb 21, 2016 20:03:44 GMT 1
I honestly haven't asked Michal why that is. I assume it's for simplicity, since there's no real benefit to have two separate currencies.
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Post by guest1064 on Feb 21, 2016 21:36:22 GMT 1
It's no biggie. Silver is kind of redundant at this point anyway. I just share Jatsu's concerns of appropriately compensating players for their silver hoards as to not upset players which is why I think converting it to xp is the most sensible option.
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